E-mail to a Friend
Wood Tally Balls | American Heritage
These wood tally balls from American Heritage are numbered 1-15 and can be used for a variety of billiard games. One such game is Kelly Pool, for which instructions and rules are provided in our "Game Idea" section.
|Accessory Brand||American Heritage|
About American Heritage
American Heritage has been handcrafting heirloom quality billiard tables for close to 20 years. Over the past two decades, American Heritage has worked tirelessly to perfect the construction quality of their pieces, doing away with block and bolt construction in favor of the very same 100% wood joinery techniques used in some of the world's finest handcrafted furniture. Today they apply those same rigorous construction standards to every piece of their game room collections. These standards include:
To conserve costs, most billiard table manufacturers ship their tables in pieces and then assemble them off-site. In most cases, the first time these pieces are ever assembled is in your home. However, at American Heritage, to ensure optimal quality construction and a perfect fit, we insist that our trained artisans assemble both the frame and cabinet at our factory before they are shipped. In order to ensure that the dynamics of design are not compromised during assembly, absolutely no table weight is ever supported by hardware. Our artisans craft each table the old fashioned way, employing only time-tested wood joinery methods throughout the construction process. Because of our dedication to these proven techniques, you can rest assured that your furniture table has been crafted in its entirety by the finest of woodworking professionals.
English Tudor, Walnut, Mahogany, Cherry, and Brandy are just a few of the custom-blended stains used in the creation of American Heritage Game Room Collection furniture. We use only the finest quality wood stain finishes to bring out the natural warmth and beauty in every piece of wood. We believe that for a piece of furniture to display a spectacular finish, it must first be properly prepared. Our state-of-the-art sanding equipment, built specifically to American Heritage specifications, ensures the very finest application of our finishes. In addition, our use of precise, computerized controls insures consistent stain application and unsurpassed surface durability.
Kelly Pool, aka "Pea Pool"
Kelly pool (also known as pea pool, pill pool, keeley, the keilley game, and killy) is a pocket billiards game played on a standard pool table using fifteen numbered markers called tally balls, and a standard set of sixteen pool balls. Gameplay involves players drawing tally balls at random from a shaker bottle, which assigns to them the correspondingly numbered pool ball, kept secret from their opponents, but which they must pocket in order to win the game. Kelly pool is a rotation game, which means that players must contact the lowest numbered object ball on each shot first until the opportunity to pocket their own is presented. Kelly pool accommodates players with a wide variety of skill levels. The game is designed for group play with a minimum of 2 players, best suited for 4–6, but allowing up to 15 to take part.
The 1 ball is at the apex of the rack and is on the foot spot, the 2 is in the corner to the racker's right, and the 3 ball in the left corner, with all other balls placed randomly, and all balls touching. At the start of kelly pool, the numbered markers (commonly called peas or pills, and sometimes tally balls or shake balls) are placed in a specially made, narrow-necked container (called variously a bottle, pea bottle, pill bottle, kelly bottle, tally bottle or shake bottle) which is shaken to randomly distribute them. Each player then draws a numbered pea from the bottle. The number of the pea drawn assigns to that player the correspondingly numbered object ball, which that player must keep secret from his opponents. The object of the game is for the player to legally pocket their assigned, undisclosed ball (sometimes called their "private number"). At the start of the game a standard set of fifteen pool object balls are racked at the foot end of a pool table, with the apex ball of the rack centered over the foot spot. Viewed from the racker's vantage point, the 1 ball is placed at the rack's apex, the 2 ball at the rack's right corner and the 3 ball at the rack's left corner (as in the game of rotation); all other object balls are placed randomly. An open break is required, meaning that at least four balls must be driven to rails (as opposed to a safety break, such as is used for the opening break in straight pool and one-pocket).
Rules of Play
Kelly pool is a rotation game, which means that the lowest numbered ball on the table must be contacted by the cue ball on every shot. There are no called safeties in kelly pool; the legal pocketing (i.e., with no foul committed on the same stroke) of the lowest numbered ball on the table, permits and requires the shooter to continue play. When a ball is illegally pocketed it is spotted to the foot spot (or as close as possible, toward the foot rail). If a foul is committed, there is no point penalty and the incoming player has the option of accepting the table in position, or requiring the offending player to continue shooting. However, when the foul is the result of jumping the cue ball off the table, or scratching it into a pocket, the incoming player has cue ball in hand from the kitchen (behind the head string), and retains the option of forcing the opponent to shoot. Whichever player ultimately shoots with cue ball in hand has the option of spotting the object ball to the foot spot if it is in the kitchen area.
There are two main scoring variations; under the first and simpler ruleset, the first player to pocket his private number wins. Under the second variation, although a player still wins by pocketing his private number, points are scored in various ways: 1) two points are given by each participant to the winning player for the pocketing of his private number; 2) a player receives one point for pocketing any other player's private number, and the player whose private number was pocketed is penalized one point (and can have a negative point total), but is not out of the game and can still win points in this way; 3) if a player whose private number is pocketed by another does not disclose this fact before a subsequent shot is taken, the non-disclosing player forfeits, immediately losing the game, and the player who made that ball is given two points instead of one. In the event that no player succeeds in pocketing his private number, gameplay ends when the last private number is potted, and the game is played again with all points values doubled.